Arcustin Games raises $500K pre-seed to build its first AI-native mobile title
The Istanbul studio is applying AI-supported production to hybrid-casual puzzle games and testing a lean model it hopes to repeat across a portfolio.
A production model designed to travel across games
Arcustin is developing its first mobile game with AI-supported production processes and a small studio structure. Rather than treating AI as a feature for players, the company applies it to how games are built, aiming to keep development capital-efficient as it creates multiple titles.
The studio’s founders bring experience in consulting, mobile product development and game technology. Its early strategy links production discipline with commercial feedback: the company says it wants to make revenue- and growth-focused decisions throughout development, then reuse successful methods on later games.
Use of funds
Expand the team
Complete development of the first game
Support user acquisition